Weathermancy

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Weathermancy is a skill that allows the control of local weather systems, to various effects. This can allow the user to summon various elemental attacks to combat enemies, as well as provide various utility to themselves or allies. Weathermancy is typically associated with electric damage, although it has access to nearly all elements. High-level weathermancers can affect major weather systems, making them potentially very powerful beings.

Known Users of Weathermancy

 * Nab
 * Komahina
 * Universe

Forecast
A basic technique, weathermancers can predict the local weather systems, including atmospheric pressure, wind patterns, etc.
 * Incite: Advanced weathermancers can begin to affect the weather systems they predict, coaxing them into being or away.

Obscure
This technique creates a thick fog around the caster, obscuring their movement.

Nimbus
Weathermancers can summon a cloud familiar and exercise control over it. The cloud will gain bonuses or change form depending on elements in the area, and can produce rain, lightning, heat, and even wind. Higher-level weathermancers can utilize the nimbus to perform tasks for them, such as carrying things.
 * Little Rainfall: The nimbus will rain, healing holons and hurting fauna with cold damage.
 * Little Stormcloud: The nimbus will strike the area beneath it with small bolts of lightning.
 * Little Heat Wave: The nimbus becomes scalding hot to those nearby and distorts vision.
 * Little Cyclone: The nimbus becomes a cyclone, trapping nearby creatures in a vortex.
 * Little Snowman: The nimbus becomes a crude snowman, distracting foes.

Lightning Bolt
A trademark move of the weathermancer. This devastating attack takes time to cast and can only be done outdoors, but strikes with a powerful jolt of electric damage and can be ruinous and destructive.

Swelter
This technique raises the humidity of the local area and can be increased multiple times, inducing lethargy to those within, or, with enough power, boiling them alive.

Wind Tunnel
Weathermancers can also harness the forces of wind, allowing them to interrupt missile attacks, knock away light creatures, and generally sculpt the battlefield.

Snowfall
This technique covers the local area in a blanket of snow and chills the atmosphere. This many not seem immediately useful, but a wise weathermancer can use the low-visibility of the snowstorm to silence their movement and move quickly unseen.

Parasol
Weathermancers can utilize the current weather to output a customized sphere of energy around them. Depending on the weather, the effect will change. Sunlight will be reflected, creating a blinding flare, and weather with particles in the air, such as rain, will be retained, creating a temporary shield.